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Augmented Reality
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Augmented Reality (AR)

What Problem Does This Solve? Relate and visualize nearby features to the user’s current location by superimposing digital information on whatever user is looking at through the phone’s camera. When to Use This Pattern Augmented Reality is useful whenever features are directly related to the user’s current location. It’s easy to look through a camera […]

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3D
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3-Dimensional (3D)

What Problem Does This Solve? Two dimensional (aka planar, 2D, overhead, flat) maps require high level of geographic literacy to be interpreted well and are missing the altitude dimension. When to Use This Pattern Use 3D view to illustrate a more naturalistic picture of complex landscapes or when the third dimension is an important factor. […]

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2D
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2-Dimensional (2D)

What Problem Does This Solve? Need to see the location of natural or man-made features and phenomena and how they geographically relate to each other. When to Use This Pattern Use 2D (planar, overhead, flat) maps when location of or the relationships between elements of some space, such as objects, regions, or themes is important. […]

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Basemap Gallery
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Basemap Gallery

What Problem Does This Solve? User needs to choose the appropriate background for their map from a pre-defined set of available basemaps. When to Use This Pattern Used during configuration of a map when selecting the correct basemap and set of reference layers is being decided. The choice of basemap is based on the type […]

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Basemap Toggle
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Basemap Toggle

What Problem Does This Solve? Users might need to temporarily view data through a different ‘lens’ to gain insights into a problem and make a better decision. When to Use This Pattern Under certain circumstances the given basemap might not be sufficient or relevant so that the user needs to toggle to a different view, […]

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