maps

Small Multiples
Exploring Spatial Content

Small Multiples

What Problem Does This Solve? Comparing changes, patterns or differences in data is difficult to impossible with interactive controls on a single map view. Why Use This Pattern? Small Multiples is sometimes also called trellis maps or tile maps. It is a series of similar maps using the same size and scale, allowing them to […]

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Offline Maps
Special Workflows

Offline Maps

What Problem Does This Solve? User needs access to data in areas where internet is slow, mobile data is expensive, or user cannot get online. When to Use This Pattern Offline Maps is a great method for providing a means of navigation and getting driving directions while offline or in a foreign country. Limitations of […]

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Introduction

Why Map UI Patterns?

This site provides a language for planning and building map applications. It discusses principles, components of varying complexity, and features that all together inform design decisions for your next project. The elements of this language are entities called user interface (UI) patterns. Each pattern describes a solution to an observed and recurring problem. It explains […]

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Task Oriented
General UX

Task Oriented

What Problem Does This Solve? Users need to accomplish their task and get frustrated or even leave your application if they are not able to find and complete it. When to Use This Pattern Good indicators that your map application would benefit from a task oriented design is when it looks and behaves like a […]

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